It's funny, trying to ID game figures ought
to be easy, you go to Board Game Geek and search; don't you? Well, yes, and if
you're lucky you'll find them, but I spent ages trying to ID the name of the
game with the Minimodels
conquistadors, and it wasn't until I was searching for something else that I
found them under Tri-Ang, while the
pirate from Paul Lamond needed Ron Chiasson to help
as I'd tried all the obvious things and got nowhere, meanwhile these guys were
waiting and the guy on the blue Dredd'esque motorbike is still anonymous!
A board-game needs a board! The main game; 'Impact Episode 1' comes with the card
boards (x6) and piles of hills which line-up with holes in the board, the later
add-on/follow-on game; 'Ambush at Wolf
Ridge' has a formed mountainous moonscape, of which you got only four; with
smaller armies.
On one level the whole thing is very much a
marketing exercise aimed squarely at getting a slice or slices of the Games Workshop, D&D and Aliens/Predators
franchises, being a co-operative venture between Drumond Park (game play and box design - now part of the Vivid group), Idea Shop (characters and imagery) and Seven Towns (gun firing mechanisms) who have been licensing stuff
since the 1970's - this game is dated 2002/3
You follow the paths and shoot the enemy
with the missile firing 'guns', playing at level three allows for a simple
capture system. An Episode 2
country/urban battlefield was announced on the back of the box but I
haven't found one on-line yet?
However, on another level and leaving the criticisms
aside, the figures make the set and they are less than shabby! A mid-density
PVC, factory painted, Dinosaurs versus Humans, what's not to like! In Episode 1 you get two armies, ten dino's
with one static gun (a very neat Gieger'esque, squat piece of pure evil) and
eight humans with a 'Walker', tracked-bot and static gun-turret.
The Wolf
Ridge sets seem to have smaller numbers of the same human sculpts, but at
least one new dinosaur. I'm going on what I can find on Google/feebleBay.
The shtick is that these Dinosaur Raptor
scouts have invaded Earth in a mountainous region where the only humans
nearby are a bunch of miner's - the Corezec drillers - who then have
time (at the start of a hostile invasion!) to fashion weapons from their mining
equipment (and undergo military training and the procurement of
matching uniforms and PLCE and adopt military rank structures!)
in order to fight-back and defend Earth from the vile gatorsaurs!
Those invaders must have taken their time
between opening hostilities and firing their first shot! And - let's face it - the sculpting is more deep-space mining-vessel than Earth-side anything . . . Nostromo's acid-etched floors and cocooned-crew!
The 'Guns' - they are classified on the box
as field, medium and large, but there are no separate rules for each class I'm
aware of, and they all take the same ammunition, a silicon-rubber-capped bolt
'missile'.
Apart from the firing mechanism which
rather ruins the lines of the weapons, they are all reasonable, the dino's having
GW-style, chunky, man- (or dinosaur-)
portable amorphous, bone-like units and the lovely alien 'Pilot' skull type
static unit, while the miners have converted drilling and boring machines and
an equally evil-looking, squat, automated turret/bunker thing.
The complete Raptor Scout army below, while
the upper shot compares them with a Hasbro; Halo figure and figures from both
the big shooting games of the 1980/90's Tomy/Pressman
(et al)'s Crossbows & Catapults and MB Game's
similar Weapons & Warriors (also
carried by Pressman at one point?);
the smaller blue pirate figure.
The announced Episode 2 was to have included Carbozec
tech. warriors for the humans and T.Rex assault troops for the 'saurs,
but the only different one I've got is the one in the above comparison which I
believe comes from the Wolf Ridge
set? I have the larger 'unknown' sample in storage but memory serves that they
are all the same as the recent purchase.
Not unknown any more!
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